8 virtual void draw() = 0;
10 RenderObject(
int zIndex, RenderManager* renderManager);
13 int getZIndex() {
return this->zIndex; };
17 bool operator()(RenderObject
const *lhs, RenderObject
const *rhs )
const {
18 return lhs->zIndex < rhs->zIndex;
26 RenderManager* renderManager;
Comparitor to compare two ptr based on z-index.
Definition RenderObject.h:16