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VEGO-Engine
0.1
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This is the complete list of members for SpriteComponent, including all inherited members.
| playAnimation(std::string type) | SpriteComponent | |
| SpriteComponent(Textures texture, int zIndex) | SpriteComponent | |
| SpriteComponent(Textures texture, int xOffset, int yOffset, int zIndex) | SpriteComponent | |
| SpriteComponent(const char *path, int xOffset, int yOffset, int zIndex) | SpriteComponent | |
| SpriteComponent(Textures texture, bool isAnimated, std::map< std::string, std::unique_ptr< Animation > > *animationList, std::string defaultAnimation, int zIndex, int xOffset=0, int yOffset=0) | SpriteComponent |