#include "GameInternal.h" namespace vego { extern GameInternal* game; } /** * \brief gives access to internal resources such as managers and handlers * \details gives access to the following useful managers and handlers * - this is a list * - using markdown * - since markdown is supported :) * * 1. also numbered * 2. lists works */ inline GameInternal& VEGO_Game() { return *vego::game; };