cmake_minimum_required(VERSION 3.15) project(SDL_Minigame) set(CMAKE_CXX_STANDARD 20) set(CMAKE_CXX_STANDARD_REQUIRED ON) set(PROJECT_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/src) set(PROJECT_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/include) set(PROJECT_BINARY_DIR ${CMAKE_CURRENT_BINARY_DIR}) add_subdirectory(lib/SDL EXCLUDE_FROM_ALL) add_subdirectory(lib/SDL_image EXCLUDE_FROM_ALL) add_subdirectory(lib/zlib EXCLUDE_FROM_ALL) add_subdirectory(lib/libpng EXCLUDE_FROM_ALL) include_directories( ${PROJECT_INCLUDE_DIR} ${SDL2_INCLUDE_DIRS} ${SDL2_IMAGE_INCLUDE_DIRS} ${ZLIB_IMAGE_INCLUDE_DIRS} ${PNG_INCLUDE_DIRS}) file(GLOB_RECURSE SOURCES src/*.cpp) add_executable(${PROJECT_NAME} ${SOURCES}) target_link_libraries(${PROJECT_NAME} PRIVATE SDL2::SDL2 SDL2_image ${ZLIB_LIBRARY} ${PNG_LIBRARIES} ) file(COPY ${PROJECT_SOURCE_DIR}/assets DESTINATION ${PROJECT_BINARY_DIR})