VEGO-Engine  0.1
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SoundManager Member List

This is the complete list of members for SoundManager, including all inherited members.

addBackgroundMusic(const std::map< BackgroundMusic, const char * > &backgroundMusic)SoundManagerstatic
addSoundEffects(const std::map< SoundEffects, const char * > &effects)SoundManagerstatic
fadeOutMusic(int ms)SoundManagerstatic
getInstance() (defined in SoundManager)SoundManagerinlinestatic
operator=(SoundManager const &)=delete (defined in SoundManager)SoundManager
pauseMusic()SoundManagerstatic
pauseSound(int channel)SoundManagerstatic
playMusic(BackgroundMusic sound, int loops, int volume, int milliseconds)SoundManagerstatic
playSound(SoundEffects sound, bool canOverlap, int loops, int volume, int channel)SoundManagerstatic
restartMusic()SoundManagerstatic
restartSound(int channel)SoundManagerstatic
setMusicVolume(int volume)SoundManagerstatic
setSoundVolume(int volume, int channel)SoundManagerstatic
SoundManager() (defined in SoundManager)SoundManagerinline
SoundManager(SoundManager const &)=delete (defined in SoundManager)SoundManager
~SoundManager() (defined in SoundManager)SoundManagerinline