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VEGO-Engine
0.1
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This is the complete list of members for InputManager, including all inherited members.
| EventType enum name (defined in InputManager) | InputManager | |
| getActionsByKey(const Key key) const (defined in InputManager) | InputManager | |
| getActiveContext() const (defined in InputManager) | InputManager | |
| handleEvent(SDL_EventType type, SDL_Event *const event) (defined in InputManager) | InputManager | |
| init() (defined in InputManager) | InputManager | |
| initKeyMap() (defined in InputManager) | InputManager | |
| InputManager() (defined in InputManager) | InputManager | |
| Key enum name (defined in InputManager) | InputManager | |
| processEvents() (defined in InputManager) | InputManager | |
| registerAction(const std::string &actionName, const std::vector< Key > &keys, std::function< void(bool)> callback, const std::string &context) (defined in InputManager) | InputManager | |
| setActiveContext(const std::string &context) (defined in InputManager) | InputManager | |
| ~InputManager() (defined in InputManager) | InputManager |