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VEGO-Engine
0.1
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This is the complete list of members for CollisionHandler, including all inherited members.
| CollisionHandler(Manager &mManager) (defined in CollisionHandler) | CollisionHandler | inline |
| getAnyIntersection(Entity *entity, Vector2D posMod={}, std::initializer_list< Entity::GroupLabel > const &groupLabels={}, std::initializer_list< Entity * > const &excludedEntities={}) | CollisionHandler | |
| getAnyIntersection(Entity *entity, Vector2D posMod, std::initializer_list< Entity::GroupLabel > const &groupLabels, std::initializer_list< Entity * > const &excludedEntities) | CollisionHandler | |
| getAnyIntersection(Entity *entity, Vector2D posMod, std::initializer_list< Entity::GroupLabel > const &groupLabels, std::initializer_list< Entity * > const &excludedEntities) | CollisionHandler | |
| getAnyIntersection(Entity *entity, Vector2D posMod, std::initializer_list< Entity::GroupLabel > const &groupLabels, std::initializer_list< Entity * > const &excludedEntities) | CollisionHandler | |
| getColliders(std::initializer_list< Entity::GroupLabel > const &groupLabels, std::initializer_list< Entity * > const &excludedEntities={}) (defined in CollisionHandler) | CollisionHandler | |
| getIntersection(Entity *entityA, Entity *entityB, Vector2D posModA=Vector2D(0, 0), Vector2D posModB=Vector2D(0, 0)) (defined in CollisionHandler) | CollisionHandler | static |
| getIntersectionWithBounds(Entity *entity, Vector2D posMod=Vector2D(0, 0)) (defined in CollisionHandler) | CollisionHandler | static |
| update() (defined in CollisionHandler) | CollisionHandler | |
| ~CollisionHandler() (defined in CollisionHandler) | CollisionHandler |