VEGO-Engine  0.1
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TextureManager Member List

This is the complete list of members for TextureManager, including all inherited members.

draw(SDL_Renderer *renderer, SDL_Texture *texture, SDL_Rect src, SDL_Rect dest, bool flipped=false) (defined in TextureManager)TextureManagerstatic
loadTexture(const char *fileName) (defined in TextureManager)TextureManager
splitSpriteSheet(SDL_Texture *spriteSheet, int width, int height, int spritesOnSheet) (defined in TextureManager)TextureManagerstatic
texture_cache (defined in TextureManager)TextureManager
TextureManager(Manager *manager) (defined in TextureManager)TextureManagerinline
~TextureManager() (defined in TextureManager)TextureManagerinline