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VEGO-Engine
0.1
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This is the complete list of members for ProjectileComponent, including all inherited members.
| entity (defined in Component) | Component | |
| init() override (defined in ProjectileComponent) | ProjectileComponent | virtual |
| ProjectileComponent(int range, int speed, Vector2D direction, Entity *owner) (defined in ProjectileComponent) | ProjectileComponent | inline |
| update() override (defined in ProjectileComponent) | ProjectileComponent | virtual |
| ~Component()=default (defined in Component) | Component | virtual |
| ~ProjectileComponent() (defined in ProjectileComponent) | ProjectileComponent | inline |