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VEGO-Engine
0.1
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This is the complete list of members for ColliderComponent, including all inherited members.
| collider (defined in ColliderComponent) | ColliderComponent | |
| ColliderComponent(const char *tag) (defined in ColliderComponent) | ColliderComponent | |
| ColliderComponent(const char *tag, float hitboxScale) (defined in ColliderComponent) | ColliderComponent | |
| entity (defined in Component) | Component | |
| handleCollision(Vector2D &characterPos, SDL_Rect &characterCollider, SDL_Rect &componentCollider) (defined in ColliderComponent) | ColliderComponent | |
| hasCollision (defined in ColliderComponent) | ColliderComponent | |
| hitboxScale (defined in ColliderComponent) | ColliderComponent | |
| init() override (defined in ColliderComponent) | ColliderComponent | virtual |
| isProjectile (defined in ColliderComponent) | ColliderComponent | |
| removeCollision() (defined in ColliderComponent) | ColliderComponent | |
| tag (defined in ColliderComponent) | ColliderComponent | |
| transform (defined in ColliderComponent) | ColliderComponent | |
| update() override (defined in ColliderComponent) | ColliderComponent | virtual |
| ~Component()=default (defined in Component) | Component | virtual |