VEGO-Engine  0.1
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AssetManager Member List

This is the complete list of members for AssetManager, including all inherited members.

addMusic(std::string id, const char *path) (defined in AssetManager)AssetManager
addSoundEffect(std::string id, const char *path) (defined in AssetManager)AssetManager
addTexture(std::string id, const char *path) (defined in AssetManager)AssetManager
AssetManager(Manager *manager) (defined in AssetManager)AssetManager
calculateSpawnPosition() (defined in AssetManager)AssetManager
calculateType() (defined in AssetManager)AssetManager
createPowerup(Vector2D pos, std::function< void(Entity *)> pickupFunc, std::string texturePath) (defined in AssetManager)AssetManager
createProjectile(Vector2D pos, Vector2D velocity, int scale, int range, int speed, const char *texturePath, Entity *owner) (defined in AssetManager)AssetManager
getMusic(std::string id) (defined in AssetManager)AssetManager
getSound(std::string id) (defined in AssetManager)AssetManager
getTexture(std::string id) (defined in AssetManager)AssetManager
~AssetManager() (defined in AssetManager)AssetManager