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mirror of https://github.com/Nimac0/SDL_Minigame synced 2026-04-01 21:23:41 +00:00

Commit Graph

  • 98d0350edb Implemented texture caching Benedikt Galbavy 2024-01-11 17:08:35 +01:00
  • a4af49bc7e HotFix - fixed compile issues on windows fr this time Benedikt Galbavy 2024-01-11 16:35:15 +01:00
  • 71c742358a hotfix - fixed typo Benedikt Galbavy 2024-01-11 16:18:34 +01:00
  • d450744041
    Update README.md Nanogamer7 2024-01-11 16:12:49 +01:00
  • 5349638e24 HotFix - moved source files Benedikt Galbavy 2024-01-11 16:10:59 +01:00
  • 146079232c Merge branch 'CMake' Benedikt Galbavy 2024-01-11 15:53:51 +01:00
  • d7db92ecf4 deleted accidentally included file Benedikt Galbavy 2024-01-11 15:32:40 +01:00
  • 01f9eb2b88 fixed shared library issues on windows Benedikt Galbavy 2024-01-11 15:21:01 +01:00
  • c816ec582f light restructure Benedikt Galbavy 2024-01-11 09:31:13 +01:00
  • 76f270b7be updated readme Benedikt Galbavy 2024-01-11 08:40:56 +01:00
  • f8c8c6de00 structural changes Benedikt Galbavy 2024-01-11 08:30:49 +01:00
  • 2d4229a9f1 added zlib locally Benedikt Galbavy 2024-01-11 08:24:59 +01:00
  • 8c6364f41c tilemap/layer rendering system implemented Nimac0 2024-01-10 00:24:50 +01:00
  • a3201c77c2 added two player movement/made keyboard component reuseable, collision handling sucks though Nimac0 2024-01-09 20:42:44 +01:00
  • ad3d6522d7 Fixed linking issues Benedikt Galbavy 2024-01-09 17:35:53 +01:00
  • 0aa9cfdaef deleted missed folders Benedikt Galbavy 2024-01-09 17:29:14 +01:00
  • 8becf9e314 added more libaries Benedikt Galbavy 2024-01-08 19:47:39 +01:00
  • f59059860a restructured project to compile with CMake Benedikt Galbavy 2024-01-08 19:32:50 +01:00
  • b73c295363 Initial commit Nimac0 2023-12-19 22:57:18 +01:00