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mirror of https://github.com/Nimac0/SDL_Minigame synced 2026-01-12 15:53:42 +00:00

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2 Commits

Author SHA1 Message Date
freezarite
549178fc7c removed doxigen (idk how it got in here) 2024-11-05 18:45:34 +01:00
freezarite
6bedb08d9b changes to make chickengame work with updated textureManager
future changes regarding the removal of the character selection needed
2024-11-05 18:38:53 +01:00
3 changed files with 4 additions and 1 deletions

2
.gitignore vendored
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@ -6,6 +6,8 @@ Makefile
install_manifest.txt
.cache/
build/
cmake-build-debug/
.idea/
# Compiled files
*.suo

@ -1 +0,0 @@
Subproject commit df88fe4fdd97714fadfd3ef17de0b4401f804052

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@ -141,6 +141,8 @@ void GameInternal::init(const char* title, int xpos, int ypos, int width, int he
// loading music
// assets->addMusic("background_music", "assets/sound/background_music.mp3");
this->gameInstance = GameFactory::instance().create(this);
this->gameInstance->init();
}