mirror of
https://github.com/Nimac0/SDL_Minigame
synced 2026-01-12 12:33:43 +00:00
Compare commits
2 Commits
6de979d794
...
549178fc7c
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
549178fc7c | ||
|
|
6bedb08d9b |
2
.gitignore
vendored
2
.gitignore
vendored
@ -6,6 +6,8 @@ Makefile
|
||||
install_manifest.txt
|
||||
.cache/
|
||||
build/
|
||||
cmake-build-debug/
|
||||
.idea/
|
||||
|
||||
# Compiled files
|
||||
*.suo
|
||||
|
||||
@ -1 +0,0 @@
|
||||
Subproject commit df88fe4fdd97714fadfd3ef17de0b4401f804052
|
||||
@ -141,6 +141,8 @@ void GameInternal::init(const char* title, int xpos, int ypos, int width, int he
|
||||
// loading music
|
||||
// assets->addMusic("background_music", "assets/sound/background_music.mp3");
|
||||
|
||||
|
||||
|
||||
this->gameInstance = GameFactory::instance().create(this);
|
||||
this->gameInstance->init();
|
||||
}
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user