mirror of
https://github.com/Nimac0/SDL_Minigame
synced 2026-01-12 23:33:41 +00:00
Compare commits
No commits in common. "549178fc7ccb35bfdd4bcfbb8ec1c41ec8cb93ce" and "6de979d7948c9cc053ca904f1d6839193a3c6e85" have entirely different histories.
549178fc7c
...
6de979d794
2
.gitignore
vendored
2
.gitignore
vendored
@ -6,8 +6,6 @@ Makefile
|
||||
install_manifest.txt
|
||||
.cache/
|
||||
build/
|
||||
cmake-build-debug/
|
||||
.idea/
|
||||
|
||||
# Compiled files
|
||||
*.suo
|
||||
|
||||
1
docs/doxygen-awesome-css
Submodule
1
docs/doxygen-awesome-css
Submodule
@ -0,0 +1 @@
|
||||
Subproject commit df88fe4fdd97714fadfd3ef17de0b4401f804052
|
||||
@ -141,8 +141,6 @@ void GameInternal::init(const char* title, int xpos, int ypos, int width, int he
|
||||
// loading music
|
||||
// assets->addMusic("background_music", "assets/sound/background_music.mp3");
|
||||
|
||||
|
||||
|
||||
this->gameInstance = GameFactory::instance().create(this);
|
||||
this->gameInstance->init();
|
||||
}
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user