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2 changed files with 1 additions and 67 deletions

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@ -8,8 +8,7 @@
#include "InputComponent.h"
#include "InputAction.h"
class InputSystemComponent : public InputComponent
{
class InputSystemComponent : public InputComponent {
public:
InputSystemComponent() = default;
~InputSystemComponent() = default;
@ -18,39 +17,7 @@ public:
void update() override;
void bindAction(const std::string& actionName, Key key, std::function<void()> callback);
void bindAction(const std::string& actionName, std::vector<Key> keys, std::function<void()> callback);
// template<typename... Keys>
// void bindAction(const std::string& actionName, std::function<void()> callback, Keys... keys)
// {
// static_assert((std::is_same<Keys, Key>::value && ...), "A passed argument for 'Keys' is not of type 'Key'");
// if (m_actions.find(actionName) == m_actions.end())
// {
// m_actions[actionName] = InputAction(actionName, callback);
// }
// (m_actions[actionName].keys.push_back(keys), ...);
// (m_keyToActionsMap[keys].push_back(m_actions[actionName]), ...);
// }
void unbindAction(const std::string& actionName, Key key);
void unbindAction(const std::string& actionName, std::vector<Key> key);
// template<typename... Keys>
// void unbindAction(const std::string& actionName, Keys... keys)
// {
// static_assert((std::is_same<Keys, Key>::value && ...), "A passed argument for 'Keys' is not of type 'Key'");
// auto actionIt = m_actions.find(actionName);
// if (actionIt != m_actions.end())
// {
// auto& action = actionIt->second;
// (action.keys.erase(std::remove(action.keys.begin(), action.keys.end(), keys), action.keys.end()), ...);
// (m_keyToActionsMap[keys].erase(std::remove_if(m_keyToActionsMap[keys].begin(), m_keyToActionsMap[keys].end(),
// [&](const InputAction& a) { return a.actionName == actionName; }), m_keyToActionsMap[keys].end()), ...);
// }
// }
private:
InputComponent* m_inputComponent;

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@ -11,7 +11,6 @@ void InputSystemComponent::update()
handleActions();
}
// alternative to bindAction template
void InputSystemComponent::bindAction(const std::string& actionName, Key key, std::function<void()> callback)
{
if (m_actions.find(actionName) == m_actions.end())
@ -24,22 +23,6 @@ void InputSystemComponent::bindAction(const std::string& actionName, Key key, st
}
// alternative to bindAction template
void InputSystemComponent::bindAction(const std::string& actionName, std::vector<Key> keys, std::function<void()> callback)
{
if (m_actions.find(actionName) == m_actions.end())
{
m_actions[actionName] = InputAction(actionName, callback);
}
for (Key key : keys)
{
m_actions[actionName].keys.push_back(key);
m_keyToActionsMap[key].push_back(m_actions[actionName]);
}
}
// alternative to unbindAction template
void InputSystemComponent::unbindAction(const std::string& actionName, Key key)
{
auto actionIt = m_actions.find(actionName);
@ -52,22 +35,6 @@ void InputSystemComponent::unbindAction(const std::string& actionName, Key key)
}
}
// alternative to unbindAction template
void InputSystemComponent::unbindAction(const std::string& actionName, const std::vector<Key>& keysToRemove)
{
for (Key key : keysToRemove)
{
auto actionIt = m_actions.find(actionName);
if (actionIt != m_actions.end())
{
auto& action = actionIt->second;
action.keys.erase(std::remove(action.keys.begin(), action.keys.end(), key), action.keys.end());
m_keyToActionsMap[key].erase(std::remove_if(m_keyToActionsMap[key].begin(), m_keyToActionsMap[key].end(),
[&](const InputAction& a) { return a.actionName == actionName; }), m_keyToActionsMap[key].end());
}
}
}
void InputSystemComponent::handleActions()
{
for (auto& keyActionsPair : m_keyToActionsMap)