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mirror of https://github.com/Nimac0/SDL_Minigame synced 2026-01-12 15:53:42 +00:00

17 Commits

Author SHA1 Message Date
fcf14b20c4 framework for randomly spawning items
not collectable yet, dont get destroyed either, WIP
2024-01-28 14:56:09 +01:00
59fc17ec25 refined hitboxes so they are not bigger than the sprite 2024-01-27 16:07:25 +01:00
baf3a206b6 reformatted inconsistent code and optimized imports 2024-01-24 16:28:41 +01:00
d649a650a3 Updated textures 2024-01-24 09:34:42 +01:00
ezveee
643e312983 startscreen implemented 2024-01-24 07:48:51 +01:00
317dc9d3bc Merge branch 'Animations' into 'main' 2024-01-24 02:07:41 +01:00
ineslelin
76f4ae79ed spritesheets and correct game.cpp 2024-01-23 22:26:26 +01:00
ineslelin
552168dab3 animation wip 2024-01-23 20:16:17 +01:00
7bc17eb8b9 Merge branch 'origin/Projectiles' into 'main' 2024-01-23 19:45:28 +01:00
sara
5d4512133c refactor (working version) 2024-01-23 18:50:21 +01:00
Markus
02cbc58d0b added some comments for clarity 2024-01-22 17:54:36 -06:00
Markus
7c87ccc42b added health, getting damage and visual
representation of it
2024-01-22 17:39:47 -06:00
Markus
acbea34632 code documentation in form of comments added 2024-01-21 22:13:21 -06:00
Markus
98f8cbc221 worst tutorial, but projectiles added 2024-01-21 13:28:58 -06:00
587b40ce43 added comments 2024-01-11 18:38:08 +01:00
146079232c Merge branch 'CMake' 2024-01-11 15:53:51 +01:00
f59059860a restructured project to compile with CMake 2024-01-08 19:32:50 +01:00