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mirror of https://github.com/Nimac0/SDL_Minigame synced 2026-01-12 07:53:43 +00:00

10 Commits

Author SHA1 Message Date
freezarite
9bb9d0fbcc removed maps regarding music and sound effects from the AssetManager
reworked SoundManager to use enum classes as keys in its maps and to no longer use the AssetManager
added possibility to set sound effect of projectiles when creating them (was hard coded)
2025-01-28 19:08:05 +01:00
25414524a0 new main logic & new time keeping 2024-11-18 16:20:41 +01:00
6bf460d483 ref(teams): removed teams from engine 2024-06-24 23:03:18 +02:00
325da0eb4c Merge branch 'powerups' 2024-01-30 16:09:25 +01:00
c49ce18ed0 Implemented powerups 2024-01-30 05:05:42 +01:00
e979b4aa88 Cleanup of legacy code booleans 2024-01-30 03:27:11 +01:00
fa4586f1db Rewrote collision detection 2024-01-29 23:49:58 +01:00
baf3a206b6 reformatted inconsistent code and optimized imports 2024-01-24 16:28:41 +01:00
Markus
acbea34632 code documentation in form of comments added 2024-01-21 22:13:21 -06:00
Markus
98f8cbc221 worst tutorial, but projectiles added 2024-01-21 13:28:58 -06:00