|
|
c79ba00b20
|
minor balancing to powerups and shooting speed
|
2024-01-30 15:40:53 +01:00 |
|
|
|
b814fa3298
|
powerups work + sprites for each powerup added
|
2024-01-30 15:29:02 +01:00 |
|
|
|
c49ce18ed0
|
Implemented powerups
|
2024-01-30 05:05:42 +01:00 |
|
|
|
a9f9931101
|
Merge branch 'collision-manager' into powerups
|
2024-01-30 00:02:39 +01:00 |
|
|
|
fa4586f1db
|
Rewrote collision detection
|
2024-01-29 23:49:58 +01:00 |
|
|
|
973114f351
|
Added debug type to CMake
|
2024-01-29 23:49:09 +01:00 |
|
|
|
28af8c9389
|
minor improvements
|
2024-01-28 18:18:27 +01:00 |
|
|
|
fce7ded0e3
|
Merge branch 'collision-manager' into powerups
|
2024-01-28 17:12:01 +01:00 |
|
|
|
4755076c34
|
removed debug print
|
2024-01-28 17:01:18 +01:00 |
|
|
|
9f2df7c6c5
|
fixed sliding
|
2024-01-28 16:59:59 +01:00 |
|
|
|
f538e95623
|
Hotfix collision to the right
breaks sliding
|
2024-01-28 15:19:27 +01:00 |
|
|
|
0c1c9a7f84
|
Hotfix only calculate for player
|
2024-01-28 15:10:01 +01:00 |
|
|
|
8ff81ace72
|
Rewrite player collisions
|
2024-01-28 14:59:41 +01:00 |
|
|
|
fcf14b20c4
|
framework for randomly spawning items
not collectable yet, dont get destroyed either, WIP
|
2024-01-28 14:56:09 +01:00 |
|
|
|
fa480f916f
|
Merge branch 'texture-flipping'
|
2024-01-27 18:34:31 +01:00 |
|
Nanogamer7
|
42858da5fc
|
Merge pull request #16 from Nimac0/bounding-box
implemented bounding box
|
2024-01-27 18:20:50 +01:00 |
|
Nanogamer7
|
679f7ab8c2
|
Fixed inconsistent indentations in ColliderComponent.cpp
|
2024-01-27 18:19:58 +01:00 |
|
Nanogamer7
|
7fbcda681c
|
Fixes inconsistent indentations on KeyboardController.h
|
2024-01-27 18:19:07 +01:00 |
|
|
|
59fc17ec25
|
refined hitboxes so they are not bigger than the sprite
|
2024-01-27 16:07:25 +01:00 |
|
|
|
a51ffe4460
|
added correct spritesheet
|
2024-01-27 00:03:17 +01:00 |
|
|
|
6e23d0d3d8
|
added bounding box
|
2024-01-26 23:51:44 +01:00 |
|
|
|
d9f3b5ceba
|
player sprites look direction they shoot
|
2024-01-26 23:36:53 +01:00 |
|
|
|
96418442f0
|
implemented actual flipping of textures
|
2024-01-26 23:28:55 +01:00 |
|
|
|
251d7f6661
|
Merge branch 'optimised-libs'
|
2024-01-26 22:09:10 +01:00 |
|
|
|
cd4c6d7339
|
Merge remote-tracking branch 'origin/Animations'
|
2024-01-26 21:49:32 +01:00 |
|
|
|
94e2107af6
|
removed zlib and libpng
|
2024-01-26 21:48:15 +01:00 |
|
|
|
baf3a206b6
|
reformatted inconsistent code and optimized imports
|
2024-01-24 16:28:41 +01:00 |
|
|
|
f36632c9fd
|
Added diagrams for documentation
|
2024-01-24 15:04:38 +01:00 |
|
|
|
78f1b11d01
|
minor improvements with includes
|
2024-01-24 14:27:13 +01:00 |
|
ineslelin
|
9351307290
|
sprites walking directions done
|
2024-01-24 14:22:25 +01:00 |
|
|
|
4ae462136e
|
Improved console output
|
2024-01-24 09:54:20 +01:00 |
|
|
|
d649a650a3
|
Updated textures
|
2024-01-24 09:34:42 +01:00 |
|
ezveee
|
f09a89b9cd
|
added right startscreen image
|
2024-01-24 09:30:58 +01:00 |
|
ezveee
|
643e312983
|
startscreen implemented
|
2024-01-24 07:48:51 +01:00 |
|
|
|
317dc9d3bc
|
Merge branch 'Animations' into 'main'
|
2024-01-24 02:07:41 +01:00 |
|
|
|
3766fefb13
|
fixed walk/idle animation
|
2024-01-24 01:50:33 +01:00 |
|
|
|
06042583f8
|
added error throwing for texture load
makes runtime error more descriptive
|
2024-01-23 22:33:08 +01:00 |
|
ineslelin
|
76f4ae79ed
|
spritesheets and correct game.cpp
|
2024-01-23 22:26:26 +01:00 |
|
ineslelin
|
552168dab3
|
animation wip
|
2024-01-23 20:16:17 +01:00 |
|
|
|
7bc17eb8b9
|
Merge branch 'origin/Projectiles' into 'main'
|
2024-01-23 19:45:28 +01:00 |
|
sara
|
5c730a6369
|
refactor done
|
2024-01-23 19:13:02 +01:00 |
|
sara
|
5d4512133c
|
refactor (working version)
|
2024-01-23 18:50:21 +01:00 |
|
Markus
|
02cbc58d0b
|
added some comments for clarity
|
2024-01-22 17:54:36 -06:00 |
|
Markus
|
7c87ccc42b
|
added health, getting damage and visual
representation of it
|
2024-01-22 17:39:47 -06:00 |
|
Markus
|
acbea34632
|
code documentation in form of comments added
|
2024-01-21 22:13:21 -06:00 |
|
Markus
|
98f8cbc221
|
worst tutorial, but projectiles added
|
2024-01-21 13:28:58 -06:00 |
|
|
|
091ffb4a33
|
fixed relative file path in CMake
|
2024-01-11 19:16:44 +01:00 |
|
|
|
587b40ce43
|
added comments
|
2024-01-11 18:38:08 +01:00 |
|
|
|
98d0350edb
|
Implemented texture caching
|
2024-01-11 17:08:35 +01:00 |
|
|
|
a4af49bc7e
|
HotFix - fixed compile issues on windows fr this time
|
2024-01-11 16:35:15 +01:00 |
|