freezarite
5e48f4e34f
Config now gets read by the GameInternal.cpp
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Made the process of adding a custom Config file work via a Virtual function within Game.h
2024-12-13 14:36:43 +01:00
25414524a0
new main logic & new time keeping
2024-11-18 16:20:41 +01:00
5182312887
implemented GameFactory to instance an implementation of game
2024-05-29 10:02:14 +02:00
68a3e48131
rename Game->GameInternal
2024-05-29 09:07:54 +02:00
737fd70851
ref(addTile): adding tiles for the tilemap is now on the dev side
2024-05-02 21:50:22 +02:00
1b571a6a46
MOVE: Game::update
2024-04-13 17:14:04 +02:00
b6854c79ec
Added interface for game functions
2024-04-11 15:23:19 +02:00
efd8cc6616
Removed all instances of static data in Game class
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see Issue #27
2024-04-10 11:15:23 +02:00
d10afe1e07
refactored labels to be within Entity class
2024-02-02 22:20:08 +01:00
93bbd83d37
Merge pull request #25 from Nimca0/menu
2024-01-30 19:42:31 +01:00
6a2e8289f6
fixed memory leaks
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managers are no singletons anymore
2024-01-30 15:17:58 +01:00
9a01a19385
Merge branch 'collision-manager'
2024-01-30 00:36:39 +01:00
fa4586f1db
Rewrote collision detection
2024-01-29 23:49:58 +01:00
Markus
0a1747d651
replayability added,
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popup window for victory added,
png files for new skins and popups added
2024-01-29 15:04:44 -06:00
dfa6768a96
added SDL_mixer
2024-01-28 19:10:19 +01:00
ines
0a25cab6e8
Merge pull request #18 from Nimac0/Collision
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Sliding along collision boxes
2024-01-28 17:55:46 +01:00
ineslelin
c2cb8f9fc6
fixed collision interaction with player
2024-01-28 16:49:08 +01:00
8ff81ace72
Rewrite player collisions
2024-01-28 14:59:41 +01:00
ezveee
a9ae4f087e
Character selection working
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After enter gets pressed on the start screen, a character selection screen gets displayed.
P1 can choose a character via 'a' and 'd' - P2 via 'arrow left' and 'arrow right'.
Selections get locked in upon pressing enter.
Code is currently working, but in need of improvements.
2024-01-28 10:14:10 +01:00
ineslelin
35a527101b
left/right sliding collision possible now
2024-01-27 17:29:14 +01:00
baf3a206b6
reformatted inconsistent code and optimized imports
2024-01-24 16:28:41 +01:00
7bc17eb8b9
Merge branch 'origin/Projectiles' into 'main'
2024-01-23 19:45:28 +01:00
sara
5d4512133c
refactor (working version)
2024-01-23 18:50:21 +01:00
Markus
7c87ccc42b
added health, getting damage and visual
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representation of it
2024-01-22 17:39:47 -06:00
Markus
98f8cbc221
worst tutorial, but projectiles added
2024-01-21 13:28:58 -06:00
f8c8c6de00
structural changes
2024-01-11 08:30:49 +01:00