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mirror of https://github.com/Nimac0/SDL_Minigame synced 2026-01-12 15:53:42 +00:00

151 Commits

Author SHA1 Message Date
ineslelin
8bb1110e0b Merge remote-tracking branch 'origin/bounding-box' into Collision 2024-01-27 18:18:47 +01:00
ineslelin
35a527101b left/right sliding collision possible now 2024-01-27 17:29:14 +01:00
59fc17ec25 refined hitboxes so they are not bigger than the sprite 2024-01-27 16:07:25 +01:00
a51ffe4460 added correct spritesheet 2024-01-27 00:03:17 +01:00
6e23d0d3d8 added bounding box 2024-01-26 23:51:44 +01:00
d9f3b5ceba player sprites look direction they shoot 2024-01-26 23:36:53 +01:00
96418442f0 implemented actual flipping of textures 2024-01-26 23:28:55 +01:00
251d7f6661 Merge branch 'optimised-libs' 2024-01-26 22:09:10 +01:00
cd4c6d7339 Merge remote-tracking branch 'origin/Animations' 2024-01-26 21:49:32 +01:00
94e2107af6 removed zlib and libpng 2024-01-26 21:48:15 +01:00
baf3a206b6 reformatted inconsistent code and optimized imports 2024-01-24 16:28:41 +01:00
f36632c9fd Added diagrams for documentation 2024-01-24 15:04:38 +01:00
78f1b11d01 minor improvements with includes 2024-01-24 14:27:13 +01:00
ineslelin
9351307290 sprites walking directions done 2024-01-24 14:22:25 +01:00
4ae462136e Improved console output 2024-01-24 09:54:20 +01:00
d649a650a3 Updated textures 2024-01-24 09:34:42 +01:00
ezveee
f09a89b9cd added right startscreen image 2024-01-24 09:30:58 +01:00
ezveee
643e312983 startscreen implemented 2024-01-24 07:48:51 +01:00
317dc9d3bc Merge branch 'Animations' into 'main' 2024-01-24 02:07:41 +01:00
3766fefb13 fixed walk/idle animation 2024-01-24 01:50:33 +01:00
06042583f8 added error throwing for texture load
makes runtime error more descriptive
2024-01-23 22:33:08 +01:00
ineslelin
76f4ae79ed spritesheets and correct game.cpp 2024-01-23 22:26:26 +01:00
ineslelin
552168dab3 animation wip 2024-01-23 20:16:17 +01:00
7bc17eb8b9 Merge branch 'origin/Projectiles' into 'main' 2024-01-23 19:45:28 +01:00
sara
5c730a6369 refactor done 2024-01-23 19:13:02 +01:00
sara
5d4512133c refactor (working version) 2024-01-23 18:50:21 +01:00
Markus
02cbc58d0b added some comments for clarity 2024-01-22 17:54:36 -06:00
Markus
7c87ccc42b added health, getting damage and visual
representation of it
2024-01-22 17:39:47 -06:00
Markus
acbea34632 code documentation in form of comments added 2024-01-21 22:13:21 -06:00
Markus
98f8cbc221 worst tutorial, but projectiles added 2024-01-21 13:28:58 -06:00
091ffb4a33 fixed relative file path in CMake 2024-01-11 19:16:44 +01:00
587b40ce43 added comments 2024-01-11 18:38:08 +01:00
98d0350edb Implemented texture caching 2024-01-11 17:08:35 +01:00
a4af49bc7e HotFix - fixed compile issues on windows fr this time 2024-01-11 16:35:15 +01:00
71c742358a hotfix - fixed typo 2024-01-11 16:18:34 +01:00
Nanogamer7
d450744041
Update README.md 2024-01-11 16:12:49 +01:00
5349638e24 HotFix - moved source files 2024-01-11 16:10:59 +01:00
146079232c Merge branch 'CMake' 2024-01-11 15:53:51 +01:00
d7db92ecf4 deleted accidentally included file 2024-01-11 15:32:40 +01:00
01f9eb2b88 fixed shared library issues on windows 2024-01-11 15:21:01 +01:00
c816ec582f light restructure 2024-01-11 09:31:13 +01:00
76f270b7be updated readme 2024-01-11 08:40:56 +01:00
f8c8c6de00 structural changes 2024-01-11 08:30:49 +01:00
2d4229a9f1 added zlib locally 2024-01-11 08:24:59 +01:00
8c6364f41c tilemap/layer rendering system implemented 2024-01-10 00:24:50 +01:00
a3201c77c2 added two player movement/made keyboard component reuseable, collision handling sucks though 2024-01-09 20:42:44 +01:00
ad3d6522d7 Fixed linking issues 2024-01-09 17:35:53 +01:00
0aa9cfdaef deleted missed folders 2024-01-09 17:29:14 +01:00
8becf9e314 added more libaries 2024-01-08 19:47:39 +01:00
f59059860a restructured project to compile with CMake 2024-01-08 19:32:50 +01:00