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mirror of https://github.com/Nimac0/SDL_Minigame synced 2026-01-12 12:33:43 +00:00

13 Commits

Author SHA1 Message Date
2ef373dd2c fix(PR) + cleaned up some dead code 2024-06-25 11:42:12 +02:00
58e2bb0d30 Merge branch 'ref/nicole' into separation-refactor 2024-06-14 00:46:19 +02:00
68a3e48131 rename Game->GameInternal 2024-05-29 09:07:54 +02:00
31d7f42a31 ref(Animations, ECS impl):
dehardcoded Animations and moved ECS implementation + moved select screen function to chickengame
2024-05-20 21:05:20 +02:00
6744f519c5 ref(popup window): remove popup window code from main.cpp and game.cpp 2024-04-29 23:00:20 +02:00
d10afe1e07 refactored labels to be within Entity class 2024-02-02 22:20:08 +01:00
93bbd83d37 Merge pull request #25 from Nimca0/menu 2024-01-30 19:42:31 +01:00
Markus
1dfdc2ed20 code cleanup after peer2peer 2024-01-29 20:55:50 -06:00
Markus
0a1747d651 replayability added,
popup window for victory added,
png files for new skins and popups added
2024-01-29 15:04:44 -06:00
fcf14b20c4 framework for randomly spawning items
not collectable yet, dont get destroyed either, WIP
2024-01-28 14:56:09 +01:00
59fc17ec25 refined hitboxes so they are not bigger than the sprite 2024-01-27 16:07:25 +01:00
sara
5d4512133c refactor (working version) 2024-01-23 18:50:21 +01:00
f59059860a restructured project to compile with CMake 2024-01-08 19:32:50 +01:00