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2ef373dd2c
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fix(PR) + cleaned up some dead code
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2024-06-25 11:42:12 +02:00 |
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58e2bb0d30
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Merge branch 'ref/nicole' into separation-refactor
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2024-06-14 00:46:19 +02:00 |
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68a3e48131
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rename Game->GameInternal
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2024-05-29 09:07:54 +02:00 |
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31d7f42a31
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ref(Animations, ECS impl):
dehardcoded Animations and moved ECS implementation + moved select screen function to chickengame
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2024-05-20 21:05:20 +02:00 |
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6744f519c5
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ref(popup window): remove popup window code from main.cpp and game.cpp
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2024-04-29 23:00:20 +02:00 |
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d10afe1e07
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refactored labels to be within Entity class
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2024-02-02 22:20:08 +01:00 |
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93bbd83d37
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Merge pull request #25 from Nimca0/menu
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2024-01-30 19:42:31 +01:00 |
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Markus
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1dfdc2ed20
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code cleanup after peer2peer
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2024-01-29 20:55:50 -06:00 |
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Markus
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0a1747d651
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replayability added,
popup window for victory added,
png files for new skins and popups added
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2024-01-29 15:04:44 -06:00 |
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fcf14b20c4
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framework for randomly spawning items
not collectable yet, dont get destroyed either, WIP
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2024-01-28 14:56:09 +01:00 |
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59fc17ec25
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refined hitboxes so they are not bigger than the sprite
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2024-01-27 16:07:25 +01:00 |
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sara
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5d4512133c
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refactor (working version)
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2024-01-23 18:50:21 +01:00 |
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f59059860a
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restructured project to compile with CMake
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2024-01-08 19:32:50 +01:00 |
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