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mirror of https://github.com/Nimac0/SDL_Minigame synced 2026-01-12 15:53:42 +00:00

16 Commits

Author SHA1 Message Date
7c50c8d1fb Merge branch '80-migrate-to-sdl3' into dev 2024-12-02 23:10:05 +01:00
freezarite
b490e2dc17 removed magic enum and documentation improvements
since getName is no longer used from the TileComponent.h we no longer need magic_enum for the enum to string conversion
also some minor documentation changes
2024-12-01 20:25:31 +01:00
625ac98a57 first pass - changed function names etc. 2024-11-18 13:37:10 +01:00
freezarite
1a8a196e95 merged dev into textureManagerChanges 2024-11-17 16:26:05 +01:00
freezarite
494ff8aa0a magic_enum library stuff and refactored TextureEnum to Textures due to bad naming 2024-11-17 16:00:47 +01:00
6751b3e12c Merge branch 'dev' 2024-11-13 13:12:09 +01:00
ba8dca8abc added loading of tmx files 2024-11-04 23:27:26 +01:00
66a59d9666 adjusted theme 2024-02-02 21:49:24 +01:00
93bbd83d37 Merge pull request #25 from Nimca0/menu 2024-01-30 19:42:31 +01:00
Markus
0a1747d651 replayability added,
popup window for victory added,
png files for new skins and popups added
2024-01-29 15:04:44 -06:00
2500b5b01f removed unneeded git submodules - again 2024-01-29 17:41:32 +01:00
dfa6768a96 added SDL_mixer 2024-01-28 19:10:19 +01:00
c816ec582f light restructure 2024-01-11 09:31:13 +01:00
2d4229a9f1 added zlib locally 2024-01-11 08:24:59 +01:00
8becf9e314 added more libaries 2024-01-08 19:47:39 +01:00
f59059860a restructured project to compile with CMake 2024-01-08 19:32:50 +01:00