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25414524a0
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new main logic & new time keeping
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2024-11-18 16:20:41 +01:00 |
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2ef373dd2c
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fix(PR) + cleaned up some dead code
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2024-06-25 11:42:12 +02:00 |
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68a3e48131
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rename Game->GameInternal
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2024-05-29 09:07:54 +02:00 |
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9a01a19385
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Merge branch 'collision-manager'
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2024-01-30 00:36:39 +01:00 |
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fa4586f1db
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Rewrote collision detection
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2024-01-29 23:49:58 +01:00 |
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ineslelin
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c2cb8f9fc6
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fixed collision interaction with player
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2024-01-28 16:49:08 +01:00 |
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8ff81ace72
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Rewrite player collisions
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2024-01-28 14:59:41 +01:00 |
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Nanogamer7
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679f7ab8c2
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Fixed inconsistent indentations in ColliderComponent.cpp
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2024-01-27 18:19:58 +01:00 |
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59fc17ec25
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refined hitboxes so they are not bigger than the sprite
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2024-01-27 16:07:25 +01:00 |
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6e23d0d3d8
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added bounding box
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2024-01-26 23:51:44 +01:00 |
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baf3a206b6
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reformatted inconsistent code and optimized imports
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2024-01-24 16:28:41 +01:00 |
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7bc17eb8b9
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Merge branch 'origin/Projectiles' into 'main'
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2024-01-23 19:45:28 +01:00 |
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sara
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5d4512133c
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refactor (working version)
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2024-01-23 18:50:21 +01:00 |
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