0bfe720a4a
unmanaged scenes first impl
2025-01-06 22:31:54 +01:00
25414524a0
new main logic & new time keeping
2024-11-18 16:20:41 +01:00
6751b3e12c
Merge branch 'dev'
2024-11-13 13:12:09 +01:00
b48d5d7183
Added z-Index base render order
2024-10-15 23:42:32 +02:00
2ef373dd2c
fix(PR) + cleaned up some dead code
2024-06-25 11:42:12 +02:00
6bf460d483
ref(teams): removed teams from engine
2024-06-24 23:03:18 +02:00
Sara Varga
aa83280b6a
#32 KeyboardController: movement working
...
projectiles need adjustments
2024-05-26 22:54:50 +02:00
Sara Varga
2e7a1b45cf
refactor: removed Components.h file
...
consisted of includes of all components -> components included when not necessary
TODO: had to add 3 component includes in Entity.h because of template function; move if possible
2024-05-01 13:47:42 +02:00
63644b4759
Amend: depricated note for Entity:ENEMIES
2024-02-03 16:55:52 +01:00
75189645d0
Documented entity
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see todos
2024-02-03 16:53:40 +01:00
705fe069cf
fixes to enums
2024-02-02 22:29:28 +01:00
d10afe1e07
refactored labels to be within Entity class
2024-02-02 22:20:08 +01:00
57a0bead6a
refactored labels to be within Entity class
2024-02-02 22:17:21 +01:00
cebe343e4c
extended collision handler docs
2024-02-02 15:12:51 +01:00
a9f9931101
Merge branch 'collision-manager' into powerups
2024-01-30 00:02:39 +01:00
fa4586f1db
Rewrote collision detection
2024-01-29 23:49:58 +01:00
28af8c9389
minor improvements
2024-01-28 18:18:27 +01:00
fce7ded0e3
Merge branch 'collision-manager' into powerups
2024-01-28 17:12:01 +01:00
8ff81ace72
Rewrite player collisions
2024-01-28 14:59:41 +01:00
baf3a206b6
reformatted inconsistent code and optimized imports
2024-01-24 16:28:41 +01:00
sara
5c730a6369
refactor done
2024-01-23 19:13:02 +01:00
sara
5d4512133c
refactor (working version)
2024-01-23 18:50:21 +01:00