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mirror of https://github.com/Nimac0/SDL_Minigame synced 2026-01-12 15:53:42 +00:00

fixed developer skill issue

This commit is contained in:
Benedikt Galbavy 2024-11-19 18:47:37 +01:00
parent 25414524a0
commit b497991975

View File

@ -27,7 +27,7 @@ void ProjectileComponent::update(uint_fast16_t diffTime)
this->entity->destroy(); this->entity->destroy();
} }
if (distance > range && false) { if (distance > range) {
this->entity->destroy(); this->entity->destroy();
} }