0
0
mirror of https://github.com/Nimac0/SDL_Minigame synced 2026-01-12 15:53:42 +00:00

minor improvements with includes

This commit is contained in:
Benedikt Galbavy 2024-01-24 14:27:13 +01:00
parent 4ae462136e
commit 78f1b11d01
2 changed files with 3 additions and 8 deletions

View File

@ -19,16 +19,11 @@ set(ZLIB_ROOT ${PROJECT_SOURCE_DIR}/extern/zlib)
set(ZLIB_LIBRARY zlib) set(ZLIB_LIBRARY zlib)
add_subdirectory(extern/libpng EXCLUDE_FROM_ALL) add_subdirectory(extern/libpng EXCLUDE_FROM_ALL)
include_directories(
${PROJECT_INCLUDE_DIR}
${SDL2_INCLUDE_DIRS}
${SDL2_IMAGE_INCLUDE_DIRS}
${ZLIB_INCLUDE_DIRS}
${PNG_INCLUDE_DIRS})
file(GLOB_RECURSE SOURCES ${PROJECT_SOURCE_DIR}/src/*.cpp) file(GLOB_RECURSE SOURCES ${PROJECT_SOURCE_DIR}/src/*.cpp)
add_executable(${PROJECT_NAME} ${SOURCES}) add_executable(${PROJECT_NAME} ${SOURCES})
target_include_directories(${PROJECT_NAME} PRIVATE ${PROJECT_SOURCE_DIR}/include)
target_link_libraries(${PROJECT_NAME} PRIVATE target_link_libraries(${PROJECT_NAME} PRIVATE
SDL2::SDL2main SDL2::SDL2main
SDL2::SDL2-static SDL2::SDL2-static

View File

@ -1,5 +1,5 @@
#pragma once #pragma once
#include "SDL.h" #include <SDL.h>
class GameObject class GameObject
{ {