From 76f4ae79ed75037e8010a3602eed280b88842a08 Mon Sep 17 00:00:00 2001 From: ineslelin Date: Tue, 23 Jan 2024 22:26:26 +0100 Subject: [PATCH] spritesheets and correct game.cpp --- assets/chicken_knight_spritesheet.png | Bin 0 -> 1818 bytes assets/chicken_spritesheet.png | Bin 0 -> 1433 bytes src/Game.cpp | 2 +- 3 files changed, 1 insertion(+), 1 deletion(-) create mode 100644 assets/chicken_knight_spritesheet.png create mode 100644 assets/chicken_spritesheet.png diff --git a/assets/chicken_knight_spritesheet.png b/assets/chicken_knight_spritesheet.png new file mode 100644 index 0000000000000000000000000000000000000000..9e6939d3985a3a8dbb10cd323a7b6702c72dd8c0 GIT binary patch literal 1818 zcmV+#2j%#QP)Px*x=BPqRCt{2nr~BR_#G2YBO-!4d&Fw|J z>*e3&lDjl^eA zpFG;325|7(6Q-_JEPQ+Rq`19a)*U%gGIvQGeVv_huaE#>%ceFaLt!3|PcC>7tPr52 zDbOn<*s`gO=G7Y*pQ)jB)f!rxm!}0(PWU=IWrb_YrZ!XDMHk@Y(GIzJ^#&eK&LYh` zN1A!g=+g+TtJcuGdc%Sg!Ab!P51WhKU9uGN<5*e`faqKf!1&a2wT;6TM|3V{eCj!o zX94zqWBrs+1dwLtd4;9RXj>sN`ZU7$zYmI<4n+mn{o^T_c$i2umUdihaAX~`I{9)5 zP*jk?p+4CrEJbj8v(6tT;fz9rqroI-z?cvGw z%Z3(2!v(MjOO3U&JAhQdtVFp4F!v}7G_KqXKz#57@xc>>|2PAHXY2N?wzv9?sgeuj z62No;rk~s=K6rxJn4Q_l7)%9-^dBcU)R)%oVt1E3GBR8e$FsY?MlM}&WFAYH0@6S8; zjS8T|0iYG4HZ75s^+=H@N)bF;w=Yrt|K;ic0HVuHBs2lQ7hmp9BM@4>I1le7JT{U> z+O|SuWMr6wM^Edn%vxUMm~Ws*c6xIsug2ZpK^+j-eF%V-3qKGKJj_bIZG{NH?FaKh zq!l0@ct~B#dg9S>Yz@sBx1Ae^E;n^{giufO?@rYyRg|ENYm3e>;iMc{YW7{2QU6p@V=}k!1y|#-;Xd-L)X`%E5sqXBevd697A7F(&o^pil>hfy&i?zqI-Qky(xYnLlygEI17Si_z zIM;3jU~agd*}?M#)z8OogjYePJ?>n)5#Kis#%(kKhl3(ZR6Z=EN4uX+2h6R4Px)IY~r8RCt{2noWokXB@_VCQcG#lG&vRnxPhTLH43W5G{D>rC2@KgGdiOC@d`% zym+u5l%*`C-BSw|4;~60_M#NpJxF1pQVNAG2vU_+3mZQI$;zb0&BSbyVKY6%8MFC# z=OZ60GS6jqGVi?q|NnXBednEdAMoMB6Ef4&#zyBb2n4)bl$oA3$mIr|izkd+hBC0^gF$rd8QP=lNQ(!CB7ozI)tlE0_51}itqeeF z=Hq5gio!}R$L@DN7&;k?Zyh$q#$=FXo<4lUp+EoVJEm<1%fDSQ0D^K1_5204efP=w z2B8>@XDXUn94ZOJ62K7wlCq0nWHSJPP_(0sUdYkVSBFBvum#v`7hFoF2u3z{E!>2Z zRM1N$P>XKkJAx^I^20aX1*n&ary#R1XSgLnI0;tjI>E%4vm_G<;;C^rv2D>VKra!b zq(We8%2Ny>0cJrW_1ASKZSj;uFN{I}ApxoV#{gLQ{UWu+S!#>303^0gx(?(8qYywy zfO_*9+Am*2F;DeLg=!^4ZE=>;@?F<~+#<6uXLu3dzdP4mEsTVdpr#gyA3V*I&n^Ox zzC7cmZwu)t#H_Ih*2|Cx=J*4wmlQ9>n@eD54g)(BZr!kkO{K1r+;;$Y@scLW z!8WhpBn_S zSI-*U|Jmw4b^P+Cj`Jij7qd-ZHrB}C_j9eWhg?+@_(0pR-se18D={(xpX-yh)KA0Q+^Q;S3no_4i8-R&!`XnR@& zw*pAX<|EM!gxllb-X9Q8jq^(Q0|0z~fbS2$>a-Vpe}L}~ct!mI=7uLg^za!+E3#L{ zACSFt!ia2-S;y7oGSS0lng`(*Lt-QS0fA7ImH98M%NW=)2x? zl>8|C0hQ~sFrI$VxR~$AuP=WxFE>o74fXpcZIe}MFKvGd30B)Ad4wxLNx zuf6wH5(Zto9l@>J;$Hm$qy4Dq0d@qd^QVkzEzXXU-@o*=`0()(;(yWyWmE&lA?pAD n01jnXNoGw=04e|g00;m8000000Mb*F00000NkvXXu0mjf6i}G9 literal 0 HcmV?d00001 diff --git a/src/Game.cpp b/src/Game.cpp index faa6f6e..8ab07db 100644 --- a/src/Game.cpp +++ b/src/Game.cpp @@ -69,7 +69,7 @@ void Game::init(const char* title, int xpos, int ypos, int width, int height, bo //ecs implementation player.addComponent(0,0,2); //posx, posy, scale - player.addComponent("assets/chicken_neutral_knight.png", true); //adds sprite (32x32px), path needed + player.addComponent("assets/chicken_knight_spritesheet.png", true); //adds sprite (32x32px), path needed player.addComponent(SDL_SCANCODE_W, SDL_SCANCODE_S, SDL_SCANCODE_A, SDL_SCANCODE_D);//custom keycontrols can be added player.addComponent("player"); //adds tag (for further use, reference tag) player.addGroup(GROUP_PLAYERS); //tell programm what group it belongs to for rendering order