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https://github.com/Nimac0/SDL_Minigame
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changes to make chickengame work with updated textureManager
future changes regarding the removal of the character selection needed
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@ -6,6 +6,8 @@ Makefile
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install_manifest.txt
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.cache/
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build/
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cmake-build-debug/
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.idea/
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# Compiled files
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*.suo
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@ -141,6 +141,8 @@ void GameInternal::init(const char* title, int xpos, int ypos, int width, int he
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// loading music
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// assets->addMusic("background_music", "assets/sound/background_music.mp3");
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this->gameInstance = GameFactory::instance().create(this);
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this->gameInstance->init();
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}
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