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removed stray music test in GameInternal.cpp
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@ -156,7 +156,7 @@ void GameInternal::init(const char* title, int xpos, int ypos, int width, int he
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assets->addSoundEffect("steps", "assets/sound/steps.wav");
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// loading music
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assets->addMusic("background_music", "assets/sound/background_music.mp3");
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// assets->addMusic("background_music", "assets/sound/background_music.mp3");
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//ecs implementation
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