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Merge remote-tracking branch 'origin/textureManagerChanges' into textureManagerChanges
# Conflicts: # .gitmodules # CMakeLists.txt # include/AssetManager.h # include/Map.h # include/TileComponent.h # src/AssetManager.cpp # src/Map.cpp # src/TileComponent.cpp
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@ -6,6 +6,8 @@ Makefile
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install_manifest.txt
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.cache/
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build/
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cmake-build-debug/
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.idea/
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# Compiled files
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*.suo
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@ -98,6 +98,8 @@ void GameInternal::init(const char* title, int xpos, int ypos, int width, int he
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// loading music
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// assets->addMusic("background_music", "assets/sound/background_music.mp3");
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this->gameInstance = GameFactory::instance().create(this);
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this->gameInstance->init();
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}
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