mirror of
https://github.com/Nimac0/SDL_Minigame
synced 2026-01-12 12:33:43 +00:00
Merge remote-tracking branch 'origin/textureManagerChanges' into textureManagerChanges
# Conflicts: # .gitmodules # CMakeLists.txt # include/AssetManager.h # include/Map.h # include/TileComponent.h # src/AssetManager.cpp # src/Map.cpp # src/TileComponent.cpp
This commit is contained in:
commit
136196f6a5
2
.gitignore
vendored
2
.gitignore
vendored
@ -6,6 +6,8 @@ Makefile
|
|||||||
install_manifest.txt
|
install_manifest.txt
|
||||||
.cache/
|
.cache/
|
||||||
build/
|
build/
|
||||||
|
cmake-build-debug/
|
||||||
|
.idea/
|
||||||
|
|
||||||
# Compiled files
|
# Compiled files
|
||||||
*.suo
|
*.suo
|
||||||
|
|||||||
@ -98,6 +98,8 @@ void GameInternal::init(const char* title, int xpos, int ypos, int width, int he
|
|||||||
// loading music
|
// loading music
|
||||||
// assets->addMusic("background_music", "assets/sound/background_music.mp3");
|
// assets->addMusic("background_music", "assets/sound/background_music.mp3");
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
this->gameInstance = GameFactory::instance().create(this);
|
this->gameInstance = GameFactory::instance().create(this);
|
||||||
this->gameInstance->init();
|
this->gameInstance->init();
|
||||||
}
|
}
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user