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mirror of https://github.com/Nimac0/SDL_Minigame synced 2026-01-12 22:23:43 +00:00

Adjusted for loop

This commit is contained in:
Benedikt Galbavy 2024-10-16 13:57:23 +02:00
parent 686ebbb97f
commit 074d285aff

View File

@ -2,15 +2,14 @@
#include "RenderObject.h"
#include <algorithm>
void RenderManager::renderAll()
{
if (!this->isSorted) {
std::ranges::sort(this->renderObjects, RenderObject::ZIndexComparator());
}
std::ranges::for_each(this->renderObjects, [](RenderObject* obj) {
for (RenderObject* obj : this->renderObjects) {
obj->draw();
});
}
}
void RenderManager::add(RenderObject* renderObject) {