mirror of
https://github.com/Nimac0/SDL_Minigame
synced 2026-01-12 13:43:41 +00:00
Adjusted for loop
This commit is contained in:
parent
686ebbb97f
commit
074d285aff
@ -2,15 +2,14 @@
|
||||
#include "RenderObject.h"
|
||||
#include <algorithm>
|
||||
|
||||
|
||||
void RenderManager::renderAll()
|
||||
{
|
||||
if (!this->isSorted) {
|
||||
std::ranges::sort(this->renderObjects, RenderObject::ZIndexComparator());
|
||||
}
|
||||
std::ranges::for_each(this->renderObjects, [](RenderObject* obj) {
|
||||
for (RenderObject* obj : this->renderObjects) {
|
||||
obj->draw();
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
void RenderManager::add(RenderObject* renderObject) {
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user